D3D11 - PCG & Psychoacoustics
A downloadable game for Windows
Role: Solo Developer
Tools: C++, D3D11, HLSL, FMOD, Visual Studio 2022
Focus: Used low-level Graphics API and psychoacoustics concepts such as doppler effect, pitch shift, fade, etc. Built on top of core Graphics concepts to create a procedurally generated game level in 3D space. Improved tessellation and added additional post-processing effects.
Published | 3 days ago |
Status | Released |
Platforms | Windows |
Author | Harshita Shetye |
Tags | api, d3d11, direct3d, graphics, low-level, pcg, procedural-content-generation, programming, psychoacoustics |
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PCG & Psychoacoustics 100 MB
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